Post by Deleted on Nov 25, 2018 0:12:08 GMT
HeLLO mY nam e bOB!!
PLE a se bUY WEApoN???
Today's sales includes:
Radiant Phoenix:
Phoenixes were said to live long lives, and then go out in a blaze of glory, taking everything around them with them when they die. They are then reborn from their own ashes. The blade of this weapon is said to hold the soul of a phoenix, and the gun holds its raw blaze. The Radiant Phoenix was forged for a human with the same passion of these mythical birds, but where they are now is a mystery.
--
Alignment: Unaligned
Attack: 2d15, imbued with Pyromancy element.
Skills:
Magnificent Blaze: Create a firestorm that deals scattered damage to all enemies in the area rolling below your initiative. Deals 2d10 damage exclusively.
Perfect Shot: Deals 20 damage to a target of choice, no resistance. Damage decreases are applied normally.
Searing Punishment: Send a blazing shlash toward your enemy that deals +1d10 damage. Causes the Burned status effect if initiative is above 7.
Additional Details:
+Additional boost to Pyromancy Magic (+2 DMG)
+Melee Blade naturally has Heated Blade (cannot be debuffed)
-It's a bit heavy, -2 to initiative
-If Aquira magic is used in the viscinity, -6 to all attack rolls
Quasar Lanceblade:
A lance-blade hybrid that seems to be forged from stardust. This powerful blade glows with a radiance of starlight. As you hold it in your hands, you feel as if you, too, glow with the radiant light of the stars.
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Alignment: Heavenbent/Divine
Attack: 2d20 ATK
Skills:
Stardust Charge: Passive ability. As you use the blade in battle, it gains +1 ATK per turn.
Nova Blast: By imbuing 10 HP into the blade, you may send a projectile beam at the enemy that deals 10 DMG alongside a normal attack.
Quasar Rush: Rush straight at your enemy! Give up the charge of your blade to cause an extra 2d10 DMG- May only be used after at least 3 turns.
A lance-blade hybrid that seems to be forged from stardust. This powerful blade glows with a radiance of starlight. As you hold it in your hands, you feel as if you, too, glow with the radiant light of the stars.
--
Alignment: Heavenbent/Divine
Attack: 2d20 ATK
Skills:
Stardust Charge: Passive ability. As you use the blade in battle, it gains +1 ATK per turn.
Nova Blast: By imbuing 10 HP into the blade, you may send a projectile beam at the enemy that deals 10 DMG alongside a normal attack.
Quasar Rush: Rush straight at your enemy! Give up the charge of your blade to cause an extra 2d10 DMG- May only be used after at least 3 turns.
Additional Details:
+Light Weapon, so +2 to Initiative
+You're basically a flashlight, so -2 DMG to Arcane Spells
-The weapon is 2-handed, so your character must choose between namesake weapon or Quasar Lanceblade
-You're a flashlight, so damage to your character is +2. It's very easy to find you.
Fluttering Lantern:
A staff with a hanging lantern thought to have been taken from a malevolent spirit but whose light seems forged of mystical butterflies.. Forged in the East by some ancient weaponsmith, it has a long history of being used by those that heal. With an ever glowing light, the Fluttering Lantern shines bright in the darkest of places and guides the lost to salvation.
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Alignment: Divine/Heavenbent.
Healing: +1d10 for Vitus spells initiative
Skills:
Serendipity: Cures debuffs and allows user to rolls an additional +1d5 for Mend if cast that turn.
Light the Way: Causes foe to become Confused for one turn, your healing spells gain +2 during this turn.
Merciful Wings: If the user rolls 15 or better for initiative, the user can resurrect an ally. If the user rolls a 20 initiative it also allows user to strike at an enemy with a flurry of butterflies on a +1d5 die.
Additional Details:
+If using Vitus magic while wielding this weapon, your initiative gains +2
+If using Miracle magic while wielding this weapon, your initiative gains +1
-Using this weapon as a blunt object reduces damage given by -5
-Wielding this weapon disallows use of Profaned magics while equipped
-This weapon cannot be enhanced
All weapons are bid only auctions, meaning there is no autobuy auction. Bids start at 2 coins (Dependant on Alignment) and 10 Rep Points. Good luck!