Post by Deleted on Jul 5, 2016 22:16:59 GMT
So here is what you guys will need to know for the role play. You will do all your rolling here as well.
YOU WILL BE ABLE TO TAME ONE DINO PER CHARACTER ONLY! They are exactly like the ones in Kro's lineup but with orange and white color scheme. Any time through out the first stages of the rp you can roll a die set 1-20. 1-5 is the small dinos. 6-10 are medium, 11-15 are large and 16-20 is Behemoth.
Small Dino's have 10 health, medium have 15 health, large have 20 and, Behemoths have 25.
FOR THE FINAL ROUND OF THE RP: Small Dino's have 5 health, medium have 10 health, large have 15 and, Behemoths have 20.
EACH CHARACTER IS NOW TO 20 HP.
When in combat the dinos are used as a boost for your attack. On top of your normal roll you will role a third dice that says DINO BOOST: then the dice roll. Small dinos will roll a 1-5, medium rolls 1-7, large rolls 1-9 and behemoths roll 1-11.
During combat you can attack either the player or the dino but in the end you must defeat the player. If the player gets eliminated but their dino survives, the dino has another chance to be tamed but it keeps w/ damage it has taken. You will fight in a tournament style random draw until only one "tribe" remains. Winner will get the Dragon in the picture and any dino they have if the person still has it.
At any given time you may Experience an Evolution Event. The mods will roll a 1-6 die on the Forums and the number that corresponds will be the event that happens. Some are pretty self explanatory. Some are harmless, some are deadly and some may even be beneficial.
The Events are as follows, Their number corresponds to the roll number:
1. Acid Rain (2 Damage to Player every post they are not under cover.)
2. Daytime Nighttime Swap
3. Taming Multiplier, (Roll Ranges to Tame Cut in Half)
4. Mega Cold
5. Mega Fog
6. Mega Heat
ROLL FORMAT!!
ROLL TO HIT: 1-20 DICE R_1oC|8s1-20
ATTACK ROLL: YOUR RANK ATTACK ROLL RANGE UNDERSHIRT IS OPHANIM SO IT'S 2 1-10 DICE1-10 1-10
DINO ATTACK BOOST: ROLL RANGE FOR YOUR DINO: UNDERSHIRT HAS A BEHEMOTH SO ITS A 1-11 1-11
THE DINO BOOST PLUS YOUR ATTACK EQUALS THE TOTAL ATTACK DAMAGE AND YOU CAN ATTACK EITHER THE DINO OR THE PLAYER!!!
This is the behemoth:1-20·1-10·1-10·1-11
YOU WILL BE ABLE TO TAME ONE DINO PER CHARACTER ONLY! They are exactly like the ones in Kro's lineup but with orange and white color scheme. Any time through out the first stages of the rp you can roll a die set 1-20. 1-5 is the small dinos. 6-10 are medium, 11-15 are large and 16-20 is Behemoth.
Small Dino's have 10 health, medium have 15 health, large have 20 and, Behemoths have 25.
FOR THE FINAL ROUND OF THE RP: Small Dino's have 5 health, medium have 10 health, large have 15 and, Behemoths have 20.
EACH CHARACTER IS NOW TO 20 HP.
When in combat the dinos are used as a boost for your attack. On top of your normal roll you will role a third dice that says DINO BOOST: then the dice roll. Small dinos will roll a 1-5, medium rolls 1-7, large rolls 1-9 and behemoths roll 1-11.
During combat you can attack either the player or the dino but in the end you must defeat the player. If the player gets eliminated but their dino survives, the dino has another chance to be tamed but it keeps w/ damage it has taken. You will fight in a tournament style random draw until only one "tribe" remains. Winner will get the Dragon in the picture and any dino they have if the person still has it.
At any given time you may Experience an Evolution Event. The mods will roll a 1-6 die on the Forums and the number that corresponds will be the event that happens. Some are pretty self explanatory. Some are harmless, some are deadly and some may even be beneficial.
The Events are as follows, Their number corresponds to the roll number:
1. Acid Rain (2 Damage to Player every post they are not under cover.)
2. Daytime Nighttime Swap
3. Taming Multiplier, (Roll Ranges to Tame Cut in Half)
4. Mega Cold
5. Mega Fog
6. Mega Heat
ROLL FORMAT!!
ROLL TO HIT: 1-20 DICE R_1oC|8s1-20
ATTACK ROLL: YOUR RANK ATTACK ROLL RANGE UNDERSHIRT IS OPHANIM SO IT'S 2 1-10 DICE1-10 1-10
DINO ATTACK BOOST: ROLL RANGE FOR YOUR DINO: UNDERSHIRT HAS A BEHEMOTH SO ITS A 1-11 1-11
THE DINO BOOST PLUS YOUR ATTACK EQUALS THE TOTAL ATTACK DAMAGE AND YOU CAN ATTACK EITHER THE DINO OR THE PLAYER!!!
This is the behemoth:1-20·1-10·1-10·1-11